AI Insights · Timothy · July 2022
Top 5 Music and Podcasts Apps on iOS in the Netherlands: Q2 2022
In Q2 2022, the top music and podcast apps on iOS in the Netherlands showed varied performance in downloads, revenue, and active users. Sensor Tower provides detailed insights into these trends.
In the second quarter of 2022, the performance of the top music and podcast apps on iOS in the Netherlands demonstrated significant variation. The data, sourced from Sensor Tower, reveals interesting trends in weekly downloads, revenue, and active users.
Podimo: Podcasts & audiobooks showed a notable increase in weekly revenue, starting from negligible amounts in early April and peaking at approximately $1.4K by mid-May. Weekly downloads for Podimo saw a high of around 39K in mid-April but gradually declined to just under 4K by the end of June. The app's weekly active users followed a similar pattern, starting at around 14.9K in early April and peaking at over 30K in late April before settling at approximately 15K by the end of the quarter.
Spotify - Music and Podcasts maintained a steady weekly revenue throughout the quarter, with figures ranging from around $3.4K to $8.3K, peaking in late April. Weekly downloads for Spotify were relatively stable, starting at 14.6K in late March and reaching a high of 12.7K by the end of June. The app consistently had over 2.2M weekly active users, peaking at around 2.24M in early June.
Grand Prix Radio focused on downloads, which fluctuated significantly. Weekly downloads ranged from a high of 16.8K in early April to a low of 2.7K in mid-June. Despite the fluctuations, no revenue data was recorded for this app during the quarter.
SoundCloud: Discover New Music experienced consistent weekly revenue, generally ranging from $5.6K to $8.2K, peaking in mid-June. Weekly downloads for SoundCloud remained steady, averaging around 5.9K. The app's weekly active users hovered around 470K, with minor fluctuations throughout the quarter.
Shazam: Find Music & Concerts saw stable weekly downloads, starting at around 5.9K in late March and ending at approximately 5.3K by late June. Shazam's active users showed a slight increase, peaking at about 663K in late April before stabilizing around 589K by the end of the quarter. No significant revenue was recorded for Shazam during this period.
For more detailed insights and comprehensive data, visit Sensor Tower.